![]() Hit points: The rider receives half the hit points of the horse in the form of temporary hit points. This benefit is only applied if specifically enabled in a module. Riding a horse provides several default benefits.Īrmor class: If the horse has a higher armor class than the rider, the rider is given a natural armor bonus equal to the difference in armor class. (This includes the modules making up the official campaigns.) As these modules are likely not balanced for horses, summoning mounts in these modules is done at the player's own risk. In some modules, particularly older modules, the only horses available for riding will be those obtained via summon mount. In order for a PC to ride a horse, the horse menu must be used. This allows both player characters (PCs) and non-player characters (NPCs) to ride horses, with varying degrees of benefits and penalties depending (among other things) on the level of support for horses in a module. ![]() Horse riding is a feature of Neverwinter Nights introduced in patch 1.69. ![]()
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